Переструктурирован проект. Сурсы вынесены за этот гит. Здесь осталась только оболочка

также был тест компилятора mingw, следующие ошибки:
- переопределение __INT64_C, __UINT64_C
- и еше какие-то проблемы с intmax_t uintmax_t
This commit is contained in:
2025-03-25 13:26:09 +03:00
parent a043335d9b
commit 4556b453db
1453 changed files with 359122 additions and 280 deletions

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: BasicMathFunctions.c
* Description: Combination of all basic math function source files.
*
* $Date: 16. March 2020
* $Revision: V1.1.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2019-2020 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_abs_f32.c"
#include "arm_abs_f64.c"
#include "arm_abs_q15.c"
#include "arm_abs_q31.c"
#include "arm_abs_q7.c"
#include "arm_add_f32.c"
#include "arm_add_f64.c"
#include "arm_add_q15.c"
#include "arm_add_q31.c"
#include "arm_add_q7.c"
#include "arm_and_u16.c"
#include "arm_and_u32.c"
#include "arm_and_u8.c"
#include "arm_dot_prod_f32.c"
#include "arm_dot_prod_f64.c"
#include "arm_dot_prod_q15.c"
#include "arm_dot_prod_q31.c"
#include "arm_dot_prod_q7.c"
#include "arm_mult_f32.c"
#include "arm_mult_f64.c"
#include "arm_mult_q15.c"
#include "arm_mult_q31.c"
#include "arm_mult_q7.c"
#include "arm_negate_f32.c"
#include "arm_negate_f64.c"
#include "arm_negate_q15.c"
#include "arm_negate_q31.c"
#include "arm_negate_q7.c"
#include "arm_not_u16.c"
#include "arm_not_u32.c"
#include "arm_not_u8.c"
#include "arm_offset_f32.c"
#include "arm_offset_f64.c"
#include "arm_offset_q15.c"
#include "arm_offset_q31.c"
#include "arm_offset_q7.c"
#include "arm_or_u16.c"
#include "arm_or_u32.c"
#include "arm_or_u8.c"
#include "arm_scale_f32.c"
#include "arm_scale_f64.c"
#include "arm_scale_q15.c"
#include "arm_scale_q31.c"
#include "arm_scale_q7.c"
#include "arm_shift_q15.c"
#include "arm_shift_q31.c"
#include "arm_shift_q7.c"
#include "arm_sub_f32.c"
#include "arm_sub_f64.c"
#include "arm_sub_q15.c"
#include "arm_sub_q31.c"
#include "arm_sub_q7.c"
#include "arm_xor_u16.c"
#include "arm_xor_u32.c"
#include "arm_xor_u8.c"
#include "arm_clip_f32.c"
#include "arm_clip_q31.c"
#include "arm_clip_q15.c"
#include "arm_clip_q7.c"

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: BasicMathFunctionsF16.c
* Description: Combination of all basic math function f16 source files.
*
* $Date: 20. April 2020
* $Revision: V1.1.0
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2019-2020 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_abs_f16.c"
#include "arm_add_f16.c"
#include "arm_dot_prod_f16.c"
#include "arm_mult_f16.c"
#include "arm_negate_f16.c"
#include "arm_offset_f16.c"
#include "arm_scale_f16.c"
#include "arm_sub_f16.c"
#include "arm_clip_f16.c"

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cmake_minimum_required (VERSION 3.14)
project(CMSISDSPBasicMath)
include(configLib)
include(configDsp)
file(GLOB SRCF64 "./*_f64.c")
file(GLOB SRCF32 "./*_f32.c")
file(GLOB SRCF16 "./*_f16.c")
file(GLOB SRCQ31 "./*_q31.c")
file(GLOB SRCQ15 "./*_q15.c")
file(GLOB SRCQ7 "./*_q7.c")
file(GLOB SRCU32 "./*_u32.c")
file(GLOB SRCU16 "./*_u16.c")
file(GLOB SRCU8 "./*_u8.c")
add_library(CMSISDSPBasicMath STATIC ${SRCF64})
target_sources(CMSISDSPBasicMath PRIVATE ${SRCF32})
if ((NOT ARMAC5) AND (NOT DISABLEFLOAT16))
target_sources(CMSISDSPBasicMath PRIVATE ${SRCF16})
endif()
target_sources(CMSISDSPBasicMath PRIVATE ${SRCQ31})
target_sources(CMSISDSPBasicMath PRIVATE ${SRCQ15})
target_sources(CMSISDSPBasicMath PRIVATE ${SRCQ7})
target_sources(CMSISDSPBasicMath PRIVATE ${SRCU32})
target_sources(CMSISDSPBasicMath PRIVATE ${SRCU16})
target_sources(CMSISDSPBasicMath PRIVATE ${SRCU8})
configLib(CMSISDSPBasicMath ${ROOT})
configDsp(CMSISDSPBasicMath ${ROOT})
### Includes
target_include_directories(CMSISDSPBasicMath PUBLIC "${DSP}/Include")

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_abs_f16.c
* Description: Floating-point vector absolute value
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions_f16.h"
#include <math.h>
/**
@ingroup groupMath
*/
/**
@defgroup BasicAbs Vector Absolute Value
Computes the absolute value of a vector on an element-by-element basis.
<pre>
pDst[n] = abs(pSrc[n]), 0 <= n < blockSize.
</pre>
The functions support in-place computation allowing the source and
destination pointers to reference the same memory buffer.
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicAbs
@{
*/
/**
@brief Floating-point vector absolute value.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
#if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_abs_f16(
const float16_t * pSrc,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
f16x8_t vec1;
f16x8_t res;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute values and then store the results in the destination buffer. */
vec1 = vld1q(pSrc);
res = vabsq(vec1);
vst1q(pDst, res);
/* Increment pointers */
pSrc += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x7;
if (blkCnt > 0U)
{
/* C = |A| */
mve_pred16_t p0 = vctp16q(blkCnt);
vec1 = vld1q(pSrc);
vstrhq_p(pDst, vabsq(vec1), p0);
}
}
#else
#if defined(ARM_FLOAT16_SUPPORTED)
void arm_abs_f16(
const float16_t * pSrc,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_NEON_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
f16x8_t vec1;
f16x8_t res;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute values and then store the results in the destination buffer. */
vec1 = vld1q_f16(pSrc);
res = vabsq_f16(vec1);
vst1q_f16(pDst, res);
/* Increment pointers */
pSrc += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute and store result in destination buffer. */
*pDst++ = (_Float16)fabsf((float32_t)*pSrc++);
*pDst++ = (_Float16)fabsf((float32_t)*pSrc++);
*pDst++ = (_Float16)fabsf((float32_t)*pSrc++);
*pDst++ = (_Float16)fabsf((float32_t)*pSrc++);
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON) */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute and store result in destination buffer. */
*pDst++ = (_Float16)fabsf((float32_t)*pSrc++);
/* Decrement loop counter */
blkCnt--;
}
}
#endif /* defined(ARM_FLOAT16_SUPPORTED */
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicAbs group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_abs_f32.c
* Description: Floating-point vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
#include <math.h>
/**
* @ingroup groupMath
*/
/**
* @defgroup BasicAbs Vector Absolute Value
*
* Computes the absolute value of a vector on an element-by-element basis.
*
* <pre>
* pDst[n] = abs(pSrc[n]), 0 <= n < blockSize.
* </pre>
*
* The functions support in-place computation allowing the source and
* destination pointers to reference the same memory buffer.
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup BasicAbs
* @{
*/
/**
* @brief Floating-point vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
*/
void arm_abs_f32(
float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4; /* temporary variables */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute and then store the results in the destination buffer. */
/* read sample from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
/* find absolute value */
in1 = fabsf(in1);
/* read sample from source */
in4 = *(pSrc + 3);
/* find absolute value */
in2 = fabsf(in2);
/* read sample from source */
*pDst = in1;
/* find absolute value */
in3 = fabsf(in3);
/* find absolute value */
in4 = fabsf(in4);
/* store result to destination */
*(pDst + 1) = in2;
/* store result to destination */
*(pDst + 2) = in3;
/* store result to destination */
*(pDst + 3) = in4;
/* Update source pointer to process next sampels */
pSrc += 4U;
/* Update destination pointer to process next sampels */
pDst += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute and then store the results in the destination buffer. */
*pDst++ = fabsf(*pSrc++);
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAbs group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_abs_f64.c
* Description: Floating-point vector absolute value
*
* $Date: 13 September 2021
* $Revision: V1.10.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
#include <math.h>
/**
@ingroup groupMath
*/
/**
@addtogroup BasicAbs
@{
*/
/**
@brief Floating-point vector absolute value.
@param[in] pSrc points to the input vector
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_abs_f64(
const float64_t * pSrc,
float64_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute and store result in destination buffer. */
*pDst++ = fabs(*pSrc++);
/* Decrement loop counter */
blkCnt--;
}
}
/**
@} end of BasicAbs group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_abs_q15.c
* Description: Q15 vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicAbs
* @{
*/
/**
* @brief Q15 vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF.
*/
void arm_abs_q15(
q15_t * pSrc,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
__SIMD32_TYPE *simd;
/* Run the below code for Cortex-M4 and Cortex-M3 */
q15_t in1; /* Input value1 */
q15_t in2; /* Input value2 */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
simd = __SIMD32_CONST(pDst);
while (blkCnt > 0U)
{
/* C = |A| */
/* Read two inputs */
in1 = *pSrc++;
in2 = *pSrc++;
/* Store the Absolute result in the destination buffer by packing the two values, in a single cycle */
#ifndef ARM_MATH_BIG_ENDIAN
*simd++ =
__PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)),
((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16);
#else
*simd++ =
__PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)),
((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
in1 = *pSrc++;
in2 = *pSrc++;
#ifndef ARM_MATH_BIG_ENDIAN
*simd++ =
__PKHBT(((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)),
((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)), 16);
#else
*simd++ =
__PKHBT(((in2 > 0) ? in2 : (q15_t)__QSUB16(0, in2)),
((in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1)), 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* Decrement the loop counter */
blkCnt--;
}
pDst = (q15_t *)simd;
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = |A| */
/* Read the input */
in1 = *pSrc++;
/* Calculate absolute value of input and then store the result in the destination buffer. */
*pDst++ = (in1 > 0) ? in1 : (q15_t)__QSUB16(0, in1);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
q15_t in; /* Temporary input variable */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = |A| */
/* Read the input */
in = *pSrc++;
/* Calculate absolute value of input and then store the result in the destination buffer. */
*pDst++ = (in > 0) ? in : ((in == (q15_t) 0x8000) ? 0x7fff : -in);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAbs group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_abs_q31.c
* Description: Q31 vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicAbs
* @{
*/
/**
* @brief Q31 vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF.
*/
void arm_abs_q31(
q31_t * pSrc,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q31_t in; /* Input value */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute of input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
*pDst++ = (in1 > 0) ? in1 : (q31_t)__QSUB(0, in1);
*pDst++ = (in2 > 0) ? in2 : (q31_t)__QSUB(0, in2);
*pDst++ = (in3 > 0) ? in3 : (q31_t)__QSUB(0, in3);
*pDst++ = (in4 > 0) ? in4 : (q31_t)__QSUB(0, in4);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute value of the input (if -1 then saturated to 0x7fffffff) and then store the results in the destination buffer. */
in = *pSrc++;
*pDst++ = (in > 0) ? in : ((in == INT32_MIN) ? INT32_MAX : -in);
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAbs group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_abs_q7.c
* Description: Q7 vector absolute value
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicAbs
* @{
*/
/**
* @brief Q7 vector absolute value.
* @param[in] *pSrc points to the input buffer
* @param[out] *pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
* @return none.
*
* \par Conditions for optimum performance
* Input and output buffers should be aligned by 32-bit
*
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F.
*/
void arm_abs_q7(
q7_t * pSrc,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q7_t in; /* Input value1 */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4; /* temporary input variables */
q31_t out1, out2, out3, out4; /* temporary output variables */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = |A| */
/* Read inputs */
in1 = (q31_t) * pSrc;
in2 = (q31_t) * (pSrc + 1);
in3 = (q31_t) * (pSrc + 2);
/* find absolute value */
out1 = (in1 > 0) ? in1 : (q31_t)__QSUB8(0, in1);
/* read input */
in4 = (q31_t) * (pSrc + 3);
/* find absolute value */
out2 = (in2 > 0) ? in2 : (q31_t)__QSUB8(0, in2);
/* store result to destination */
*pDst = (q7_t) out1;
/* find absolute value */
out3 = (in3 > 0) ? in3 : (q31_t)__QSUB8(0, in3);
/* find absolute value */
out4 = (in4 > 0) ? in4 : (q31_t)__QSUB8(0, in4);
/* store result to destination */
*(pDst + 1) = (q7_t) out2;
/* store result to destination */
*(pDst + 2) = (q7_t) out3;
/* store result to destination */
*(pDst + 3) = (q7_t) out4;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
blkCnt = blockSize;
#endif /* #define ARM_MATH_CM0_FAMILY */
while (blkCnt > 0U)
{
/* C = |A| */
/* Read the input */
in = *pSrc++;
/* Store the Absolute result in the destination buffer */
*pDst++ = (in > 0) ? in : ((in == (q7_t) 0x80) ? 0x7f : -in);
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAbs group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_add_f16.c
* Description: Floating-point vector addition
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions_f16.h"
/**
@ingroup groupMath
*/
/**
@defgroup BasicAdd Vector Addition
Element-by-element addition of two vectors.
<pre>
pDst[n] = pSrcA[n] + pSrcB[n], 0 <= n < blockSize.
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicAdd
@{
*/
/**
@brief Floating-point vector addition.
@param[in] pSrcA points to first input vector
@param[in] pSrcB points to second input vector
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
#if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_add_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
f16x8_t vec1;
f16x8_t vec2;
f16x8_t res;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
vec1 = vld1q(pSrcA);
vec2 = vld1q(pSrcB);
res = vaddq(vec1, vec2);
vst1q(pDst, res);
/* Increment pointers */
pSrcA += 8;
pSrcB += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x7;
if (blkCnt > 0U)
{
/* C = A + B */
mve_pred16_t p0 = vctp16q(blkCnt);
vec1 = vld1q(pSrcA);
vec2 = vld1q(pSrcB);
vstrhq_p(pDst, vaddq(vec1,vec2), p0);
}
}
#else
#if defined(ARM_FLOAT16_SUPPORTED)
void arm_add_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and store result in destination buffer. */
*pDst++ = (_Float16)(*pSrcA++) + (_Float16)(*pSrcB++);
*pDst++ = (_Float16)(*pSrcA++) + (_Float16)(*pSrcB++);
*pDst++ = (_Float16)(*pSrcA++) + (_Float16)(*pSrcB++);
*pDst++ = (_Float16)(*pSrcA++) + (_Float16)(*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and store result in destination buffer. */
*pDst++ = (_Float16)(*pSrcA++) + (_Float16)(*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
}
#endif /* defined(ARM_FLOAT16_SUPPORTED) */
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicAdd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_add_f32.c
* Description: Floating-point vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @defgroup BasicAdd Vector Addition
*
* Element-by-element addition of two vectors.
*
* <pre>
* pDst[n] = pSrcA[n] + pSrcB[n], 0 <= n < blockSize.
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup BasicAdd
* @{
*/
/**
* @brief Floating-point vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*/
void arm_add_f32(
float32_t * pSrcA,
float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t inA1, inA2, inA3, inA4; /* temporary input variabels */
float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
/* read four inputs from sourceA and four inputs from sourceB */
inA1 = *pSrcA;
inB1 = *pSrcB;
inA2 = *(pSrcA + 1);
inB2 = *(pSrcB + 1);
inA3 = *(pSrcA + 2);
inB3 = *(pSrcB + 2);
inA4 = *(pSrcA + 3);
inB4 = *(pSrcB + 3);
/* C = A + B */
/* add and store result to destination */
*pDst = inA1 + inB1;
*(pDst + 1) = inA2 + inB2;
*(pDst + 2) = inA3 + inB3;
*(pDst + 3) = inA4 + inB4;
/* update pointers to process next samples */
pSrcA += 4U;
pSrcB += 4U;
pDst += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (*pSrcA++) + (*pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of BasicAdd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_add_f64.c
* Description: Floating-point vector addition
*
* $Date: 13 September 2021
* $Revision: V1.10.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicAdd
@{
*/
/**
@brief Floating-point vector addition.
@param[in] pSrcA points to first input vector
@param[in] pSrcB points to second input vector
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_add_f64(
const float64_t * pSrcA,
const float64_t * pSrcB,
float64_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and store result in destination buffer. */
*pDst++ = (*pSrcA++) + (*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
}
/**
@} end of BasicAdd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_add_q15.c
* Description: Q15 vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicAdd
* @{
*/
/**
* @brief Q15 vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
*/
void arm_add_q15(
q15_t * pSrcA,
q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inB1, inB2;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
inA1 = *__SIMD32(pSrcA)++;
inA2 = *__SIMD32(pSrcA)++;
inB1 = *__SIMD32(pSrcB)++;
inB2 = *__SIMD32(pSrcB)++;
*__SIMD32(pDst)++ = __QADD16(inA1, inB1);
*__SIMD32(pDst)++ = __QADD16(inA2, inB2);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q15_t) __QADD16(*pSrcA++, *pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q15_t) __SSAT(((q31_t) * pSrcA++ + *pSrcB++), 16);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAdd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_add_q31.c
* Description: Q31 vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicAdd
* @{
*/
/**
* @brief Q31 vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.
*/
void arm_add_q31(
q31_t * pSrcA,
q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inA3, inA4;
q31_t inB1, inB2, inB3, inB4;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
inA1 = *pSrcA++;
inA2 = *pSrcA++;
inB1 = *pSrcB++;
inB2 = *pSrcB++;
inA3 = *pSrcA++;
inA4 = *pSrcA++;
inB3 = *pSrcB++;
inB4 = *pSrcB++;
*pDst++ = __QADD(inA1, inB1);
*pDst++ = __QADD(inA2, inB2);
*pDst++ = __QADD(inA3, inB3);
*pDst++ = __QADD(inA4, inB4);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = __QADD(*pSrcA++, *pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ + *pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAdd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_add_q7.c
* Description: Q7 vector addition
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicAdd
* @{
*/
/**
* @brief Q7 vector addition.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
*/
void arm_add_q7(
q7_t * pSrcA,
q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q7_t) __SSAT(*pSrcA++ + *pSrcB++, 8);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) * pSrcA++ + *pSrcB++, 8);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicAdd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_and_u16.c
* Description: uint16_t bitwise AND
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@defgroup And Vector bitwise AND
Compute the logical bitwise AND.
There are separate functions for uint32_t, uint16_t, and uint7_t data types.
*/
/**
@addtogroup And
@{
*/
/**
@brief Compute the logical bitwise AND of two fixed-point vectors.
@param[in] pSrcA points to input vector A
@param[in] pSrcB points to input vector B
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_and_u16(
const uint16_t * pSrcA,
const uint16_t * pSrcB,
uint16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
uint16x8_t vecSrcA, vecSrcB;
/* Compute 8 outputs at a time */
blkCnt = blockSize >> 3;
while (blkCnt > 0U)
{
vecSrcA = vld1q(pSrcA);
vecSrcB = vld1q(pSrcB);
vst1q(pDst, vandq_u16(vecSrcA, vecSrcB) );
pSrcA += 8;
pSrcB += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 7;
if (blkCnt > 0U)
{
mve_pred16_t p0 = vctp16q(blkCnt);
vecSrcA = vld1q(pSrcA);
vecSrcB = vld1q(pSrcB);
vstrhq_p(pDst, vandq_u16(vecSrcA, vecSrcB), p0);
}
#else
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
uint16x8_t vecA, vecB;
/* Compute 8 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
vecA = vld1q_u16(pSrcA);
vecB = vld1q_u16(pSrcB);
vst1q_u16(pDst, vandq_u16(vecA, vecB) );
pSrcA += 8;
pSrcB += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 7;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif
while (blkCnt > 0U)
{
*pDst++ = (*pSrcA++)&(*pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* if defined(ARM_MATH_MVEI) */
}
/**
@} end of And group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_and_u32.c
* Description: uint32_t bitwise AND
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup And
@{
*/
/**
@brief Compute the logical bitwise AND of two fixed-point vectors.
@param[in] pSrcA points to input vector A
@param[in] pSrcB points to input vector B
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_and_u32(
const uint32_t * pSrcA,
const uint32_t * pSrcB,
uint32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
uint32x4_t vecSrcA, vecSrcB;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2;
while (blkCnt > 0U)
{
vecSrcA = vld1q(pSrcA);
vecSrcB = vld1q(pSrcB);
vst1q(pDst, vandq_u32(vecSrcA, vecSrcB) );
pSrcA += 4;
pSrcB += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 3;
if (blkCnt > 0U)
{
mve_pred16_t p0 = vctp32q(blkCnt);
vecSrcA = vld1q(pSrcA);
vecSrcB = vld1q(pSrcB);
vstrwq_p(pDst, vandq_u32(vecSrcA, vecSrcB), p0);
}
#else
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
uint32x4_t vecA, vecB;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
vecA = vld1q_u32(pSrcA);
vecB = vld1q_u32(pSrcB);
vst1q_u32(pDst, vandq_u32(vecA, vecB) );
pSrcA += 4;
pSrcB += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 3;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif
while (blkCnt > 0U)
{
*pDst++ = (*pSrcA++)&(*pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* if defined(ARM_MATH_MVEI) */
}
/**
@} end of And group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_and_u8.c
* Description: uint8_t bitwise AND
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup And
@{
*/
/**
@brief Compute the logical bitwise AND of two fixed-point vectors.
@param[in] pSrcA points to input vector A
@param[in] pSrcB points to input vector B
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_and_u8(
const uint8_t * pSrcA,
const uint8_t * pSrcB,
uint8_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
uint8x16_t vecSrcA, vecSrcB;
/* Compute 16 outputs at a time */
blkCnt = blockSize >> 4;
while (blkCnt > 0U)
{
vecSrcA = vld1q(pSrcA);
vecSrcB = vld1q(pSrcB);
vst1q(pDst, vandq_u8(vecSrcA, vecSrcB) );
pSrcA += 16;
pSrcB += 16;
pDst += 16;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0xF;
if (blkCnt > 0U)
{
mve_pred16_t p0 = vctp8q(blkCnt);
vecSrcA = vld1q(pSrcA);
vecSrcB = vld1q(pSrcB);
vstrbq_p(pDst, vandq_u8(vecSrcA, vecSrcB), p0);
}
#else
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
uint8x16_t vecA, vecB;
/* Compute 16 outputs at a time */
blkCnt = blockSize >> 4U;
while (blkCnt > 0U)
{
vecA = vld1q_u8(pSrcA);
vecB = vld1q_u8(pSrcB);
vst1q_u8(pDst, vandq_u8(vecA, vecB) );
pSrcA += 16;
pSrcB += 16;
pDst += 16;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0xF;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif
while (blkCnt > 0U)
{
*pDst++ = (*pSrcA++)&(*pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* if defined(ARM_MATH_MVEI) */
}
/**
@} end of And group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_clip_f16.c
* Description: Floating-point vector addition
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions_f16.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicClip
@{
*/
/**
@brief Elementwise floating-point clipping
@param[in] pSrc points to input values
@param[out] pDst points to output clipped values
@param[in] low lower bound
@param[in] high higher bound
@param[in] numSamples number of samples to clip
@return none
*/
#if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_clip_f16(const float16_t * pSrc,
float16_t * pDst,
float16_t low,
float16_t high,
uint32_t numSamples)
{
uint32_t blkCnt;
f16x8_t curVec0, curVec1;
f16x8_t vecLow, vecHigh;
vecLow = vdupq_n_f16(low);
vecHigh = vdupq_n_f16(high);
curVec0 = vld1q(pSrc);
pSrc += 8;
/*
* unrolled x 2 to allow
* vldr/vstr/vmin/vmax
* stall free interleaving
*/
blkCnt = numSamples >> 4;
while (blkCnt--)
{
curVec0 = vmaxnmq(curVec0, vecLow);
curVec1 = vld1q(pSrc);
pSrc += 8;
curVec0 = vminnmq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 8;
curVec1 = vmaxnmq(curVec1, vecLow);
curVec0 = vld1q(pSrc);
pSrc += 8;
curVec1 = vminnmq(curVec1, vecHigh);
vst1q(pDst, curVec1);
pDst += 8;
}
/*
* Tail handling
*/
blkCnt = numSamples - ((numSamples >> 4) << 4);
if (blkCnt >= 8)
{
curVec0 = vmaxnmq(curVec0, vecLow);
curVec0 = vminnmq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 8;
curVec0 = vld1q(pSrc);
pSrc += 8;
}
if (blkCnt > 0)
{
mve_pred16_t p0 = vctp16q(blkCnt & 7);
curVec0 = vmaxnmq(curVec0, vecLow);
curVec0 = vminnmq(curVec0, vecHigh);
vstrhq_p(pDst, curVec0, p0);
}
}
#else
#if defined(ARM_FLOAT16_SUPPORTED)
void arm_clip_f16(const float16_t * pSrc,
float16_t * pDst,
float16_t low,
float16_t high,
uint32_t numSamples)
{
for (uint32_t i = 0; i < numSamples; i++)
{
if ((_Float16)pSrc[i] > (_Float16)high)
pDst[i] = high;
else if ((_Float16)pSrc[i] < (_Float16)low)
pDst[i] = low;
else
pDst[i] = pSrc[i];
}
}
#endif /* defined(ARM_FLOAT16_SUPPORTED */
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicClip group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_clip_f32.c
* Description: Floating-point vector addition
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@defgroup BasicClip Elementwise clipping
Element-by-element clipping of a value.
The value is constrained between 2 bounds.
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicClip
@{
*/
/**
@brief Elementwise floating-point clipping
@param[in] pSrc points to input values
@param[out] pDst points to output clipped values
@param[in] low lower bound
@param[in] high higher bound
@param[in] numSamples number of samples to clip
@return none
*/
#if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_clip_f32(const float32_t * pSrc,
float32_t * pDst,
float32_t low,
float32_t high,
uint32_t numSamples)
{
uint32_t blkCnt;
f32x4_t curVec0, curVec1;
f32x4_t vecLow, vecHigh;
vecLow = vdupq_n_f32(low);
vecHigh = vdupq_n_f32(high);
curVec0 = vld1q(pSrc);
pSrc += 4;
/*
* unrolled x 2 to allow
* vldr/vstr/vmin/vmax
* stall free interleaving
*/
blkCnt = numSamples >> 3;
while (blkCnt--)
{
curVec0 = vmaxnmq(curVec0, vecLow);
curVec1 = vld1q(pSrc);
pSrc += 4;
curVec0 = vminnmq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 4;
curVec1 = vmaxnmq(curVec1, vecLow);
curVec0 = vld1q(pSrc);
pSrc += 4;
curVec1 = vminnmq(curVec1, vecHigh);
vst1q(pDst, curVec1);
pDst += 4;
}
/*
* Tail handling
*/
blkCnt = numSamples - ((numSamples >> 3) << 3);
if (blkCnt >= 4)
{
curVec0 = vmaxnmq(curVec0, vecLow);
curVec0 = vminnmq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 4;
curVec0 = vld1q(pSrc);
pSrc += 4;
}
if (blkCnt > 0)
{
mve_pred16_t p0 = vctp32q(blkCnt & 3);
curVec0 = vmaxnmq(curVec0, vecLow);
curVec0 = vminnmq(curVec0, vecHigh);
vstrwq_p(pDst, curVec0, p0);
}
}
#else
void arm_clip_f32(const float32_t * pSrc,
float32_t * pDst,
float32_t low,
float32_t high,
uint32_t numSamples)
{
uint32_t i;
for (i = 0; i < numSamples; i++)
{
if (pSrc[i] > high)
pDst[i] = high;
else if (pSrc[i] < low)
pDst[i] = low;
else
pDst[i] = pSrc[i];
}
}
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicClip group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_clip_q15.c
* Description: Floating-point vector addition
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicClip
@{
*/
/**
@brief Elementwise fixed-point clipping
@param[in] pSrc points to input values
@param[out] pDst points to output clipped values
@param[in] low lower bound
@param[in] high higher bound
@param[in] numSamples number of samples to clip
@return none
*/
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_clip_q15(const q15_t * pSrc,
q15_t * pDst,
q15_t low,
q15_t high,
uint32_t numSamples)
{
uint32_t blkCnt;
q15x8_t curVec0, curVec1;
q15x8_t vecLow, vecHigh;
vecLow = vdupq_n_s16(low);
vecHigh = vdupq_n_s16(high);
curVec0 = vld1q(pSrc);
pSrc += 8;
/*
* unrolled x 2 to allow
* vldr/vstr/vmin/vmax
* stall free interleaving
*/
blkCnt = numSamples >> 4;
while (blkCnt--)
{
curVec0 = vmaxq(curVec0, vecLow);
curVec1 = vld1q(pSrc);
pSrc += 8;
curVec0 = vminq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 8;
curVec1 = vmaxq(curVec1, vecLow);
curVec0 = vld1q(pSrc);
pSrc += 8;
curVec1 = vminq(curVec1, vecHigh);
vst1q(pDst, curVec1);
pDst += 8;
}
/*
* Tail handling
*/
blkCnt = numSamples - ((numSamples >> 4) << 4);
if (blkCnt >= 8)
{
curVec0 = vmaxq(curVec0, vecLow);
curVec0 = vminq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 8;
curVec0 = vld1q(pSrc);
pSrc += 8;
}
if (blkCnt > 0)
{
mve_pred16_t p0 = vctp16q(blkCnt & 7);
curVec0 = vmaxq(curVec0, vecLow);
curVec0 = vminq(curVec0, vecHigh);
vstrhq_p(pDst, curVec0, p0);
}
}
#else
void arm_clip_q15(const q15_t * pSrc,
q15_t * pDst,
q15_t low,
q15_t high,
uint32_t numSamples)
{
uint32_t i;
for (i = 0; i < numSamples; i++)
{
if (pSrc[i] > high)
pDst[i] = high;
else if (pSrc[i] < low)
pDst[i] = low;
else
pDst[i] = pSrc[i];
}
}
#endif /* defined(ARM_MATH_MVEI) */
/**
@} end of BasicClip group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_clip_q31.c
* Description: Floating-point vector addition
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicClip
@{
*/
/**
@brief Elementwise fixed-point clipping
@param[in] pSrc points to input values
@param[out] pDst points to output clipped values
@param[in] low lower bound
@param[in] high higher bound
@param[in] numSamples number of samples to clip
@return none
*/
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_clip_q31(const q31_t * pSrc,
q31_t * pDst,
q31_t low,
q31_t high,
uint32_t numSamples)
{
uint32_t blkCnt;
q31x4_t curVec0, curVec1;
q31x4_t vecLow, vecHigh;
vecLow = vdupq_n_s32(low);
vecHigh = vdupq_n_s32(high);
curVec0 = vld1q(pSrc);
pSrc += 4;
/*
* unrolled x 2 to allow
* vldr/vstr/vmin/vmax
* stall free interleaving
*/
blkCnt = numSamples >> 3;
while (blkCnt--)
{
curVec0 = vmaxq(curVec0, vecLow);
curVec1 = vld1q(pSrc);
pSrc += 4;
curVec0 = vminq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 4;
curVec1 = vmaxq(curVec1, vecLow);
curVec0 = vld1q(pSrc);
pSrc += 4;
curVec1 = vminq(curVec1, vecHigh);
vst1q(pDst, curVec1);
pDst += 4;
}
/*
* Tail handling
*/
blkCnt = numSamples - ((numSamples >> 3) << 3);
if (blkCnt >= 4)
{
curVec0 = vmaxq(curVec0, vecLow);
curVec0 = vminq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 4;
curVec0 = vld1q(pSrc);
pSrc += 4;
}
if (blkCnt > 0)
{
mve_pred16_t p0 = vctp32q(blkCnt & 3);
curVec0 = vmaxq(curVec0, vecLow);
curVec0 = vminq(curVec0, vecHigh);
vstrwq_p(pDst, curVec0, p0);
}
}
#else
void arm_clip_q31(const q31_t * pSrc,
q31_t * pDst,
q31_t low,
q31_t high,
uint32_t numSamples)
{
uint32_t i;
for (i = 0; i < numSamples; i++)
{
if (pSrc[i] > high)
pDst[i] = high;
else if (pSrc[i] < low)
pDst[i] = low;
else
pDst[i] = pSrc[i];
}
}
#endif /* defined(ARM_MATH_MVEI) */
/**
@} end of BasicClip group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_clip_q7.c
* Description: Floating-point vector addition
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicClip
@{
*/
/**
@brief Elementwise fixed-point clipping
@param[in] pSrc points to input values
@param[out] pDst points to output clipped values
@param[in] low lower bound
@param[in] high higher bound
@param[in] numSamples number of samples to clip
@return none
*/
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_clip_q7(const q7_t * pSrc,
q7_t * pDst,
q7_t low,
q7_t high,
uint32_t numSamples)
{
uint32_t blkCnt;
q7x16_t curVec0, curVec1;
q7x16_t vecLow, vecHigh;
vecLow = vdupq_n_s8(low);
vecHigh = vdupq_n_s8(high);
curVec0 = vld1q(pSrc);
pSrc += 16;
/*
* unrolled x 2 to allow
* vldr/vstr/vmin/vmax
* stall free interleaving
*/
blkCnt = numSamples >> 5;
while (blkCnt--)
{
curVec0 = vmaxq(curVec0, vecLow);
curVec1 = vld1q(pSrc);
pSrc += 16;
curVec0 = vminq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 16;
curVec1 = vmaxq(curVec1, vecLow);
curVec0 = vld1q(pSrc);
pSrc += 16;
curVec1 = vminq(curVec1, vecHigh);
vst1q(pDst, curVec1);
pDst += 16;
}
/*
* Tail handling
*/
blkCnt = numSamples - ((numSamples >> 5) << 5);
if (blkCnt >= 16)
{
curVec0 = vmaxq(curVec0, vecLow);
curVec0 = vminq(curVec0, vecHigh);
vst1q(pDst, curVec0);
pDst += 16;
curVec0 = vld1q(pSrc);
pSrc += 16;
}
if (blkCnt > 0)
{
mve_pred16_t p0 = vctp8q(blkCnt & 0xf);
curVec0 = vmaxq(curVec0, vecLow);
curVec0 = vminq(curVec0, vecHigh);
vstrbq_p(pDst, curVec0, p0);
}
}
#else
void arm_clip_q7(const q7_t * pSrc,
q7_t * pDst,
q7_t low,
q7_t high,
uint32_t numSamples)
{
uint32_t i;
for (i = 0; i < numSamples; i++)
{
if (pSrc[i] > high)
pDst[i] = high;
else if (pSrc[i] < low)
pDst[i] = low;
else
pDst[i] = pSrc[i];
}
}
#endif /* defined(ARM_MATH_MVEI) */
/**
@} end of BasicClip group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_dot_prod_f16.c
* Description: Floating-point dot product
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions_f16.h"
/**
@ingroup groupMath
*/
/**
@defgroup BasicDotProd Vector Dot Product
Computes the dot product of two vectors.
The vectors are multiplied element-by-element and then summed.
<pre>
sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicDotProd
@{
*/
/**
@brief Dot product of floating-point vectors.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[in] blockSize number of samples in each vector.
@param[out] result output result returned here.
@return none
*/
#if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_dot_prod_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
uint32_t blockSize,
float16_t * result)
{
f16x8_t vecA, vecB;
f16x8_t vecSum;
uint32_t blkCnt;
float16_t sum = 0.0f;
vecSum = vdupq_n_f16(0.0f);
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
/*
* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1]
* Calculate dot product and then store the result in a temporary buffer.
* and advance vector source and destination pointers
*/
vecA = vld1q(pSrcA);
pSrcA += 8;
vecB = vld1q(pSrcB);
pSrcB += 8;
vecSum = vfmaq(vecSum, vecA, vecB);
/*
* Decrement the blockSize loop counter
*/
blkCnt --;
}
blkCnt = blockSize & 7;
if (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
mve_pred16_t p0 = vctp16q(blkCnt);
vecA = vld1q(pSrcA);
vecB = vld1q(pSrcB);
vecSum = vfmaq_m(vecSum, vecA, vecB, p0);
}
sum = vecAddAcrossF16Mve(vecSum);
/* Store result in destination buffer */
*result = sum;
}
#else
#if defined(ARM_FLOAT16_SUPPORTED)
void arm_dot_prod_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
uint32_t blockSize,
float16_t * result)
{
uint32_t blkCnt; /* Loop counter */
_Float16 sum = 0.0f; /* Temporary return variable */
#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and store result in a temporary buffer. */
sum += (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
sum += (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
sum += (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
sum += (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and store result in a temporary buffer. */
sum += (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Store result in destination buffer */
*result = sum;
}
#endif
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicDotProd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_dot_prod_f32.c
* Description: Floating-point dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @defgroup dot_prod Vector Dot Product
*
* Computes the dot product of two vectors.
* The vectors are multiplied element-by-element and then summed.
*
* <pre>
* sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup dot_prod
* @{
*/
/**
* @brief Dot product of floating-point vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
*/
void arm_dot_prod_f32(
float32_t * pSrcA,
float32_t * pSrcB,
uint32_t blockSize,
float32_t * result)
{
float32_t sum = 0.0f; /* Temporary result storage */
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer */
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
/* Store the result back in the destination buffer */
*result = sum;
}
/**
* @} end of dot_prod group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_dot_prod_f64.c
* Description: Floating-point dot product
*
* $Date: 13 September 2021
* $Revision: V1.10.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicDotProd
@{
*/
/**
@brief Dot product of floating-point vectors.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[in] blockSize number of samples in each vector.
@param[out] result output result returned here.
@return none
*/
void arm_dot_prod_f64(
const float64_t * pSrcA,
const float64_t * pSrcB,
uint32_t blockSize,
float64_t * result)
{
uint32_t blkCnt; /* Loop counter */
float64_t sum = 0.; /* Temporary return variable */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and store result in a temporary buffer. */
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Store result in destination buffer */
*result = sum;
}
/**
@} end of BasicDotProd group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_dot_prod_q15.c
* Description: Q15 dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup dot_prod
* @{
*/
/**
* @brief Dot product of Q15 vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The intermediate multiplications are in 1.15 x 1.15 = 2.30 format and these
* results are added to a 64-bit accumulator in 34.30 format.
* Nonsaturating additions are used and given that there are 33 guard bits in the accumulator
* there is no risk of overflow.
* The return result is in 34.30 format.
*/
void arm_dot_prod_q15(
q15_t * pSrcA,
q15_t * pSrcB,
uint32_t blockSize,
q63_t * result)
{
q63_t sum = 0; /* Temporary result storage */
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum);
sum = __SMLALD(*__SIMD32(pSrcA)++, *__SIMD32(pSrcB)++, sum);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the results in a temporary buffer. */
sum = __SMLALD(*pSrcA++, *pSrcB++, sum);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the results in a temporary buffer. */
sum += (q63_t) ((q31_t) * pSrcA++ * *pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
/* Store the result in the destination buffer in 34.30 format */
*result = sum;
}
/**
* @} end of dot_prod group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_dot_prod_q31.c
* Description: Q31 dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup dot_prod
* @{
*/
/**
* @brief Dot product of Q31 vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The intermediate multiplications are in 1.31 x 1.31 = 2.62 format and these
* are truncated to 2.48 format by discarding the lower 14 bits.
* The 2.48 result is then added without saturation to a 64-bit accumulator in 16.48 format.
* There are 15 guard bits in the accumulator and there is no risk of overflow as long as
* the length of the vectors is less than 2^16 elements.
* The return result is in 16.48 format.
*/
void arm_dot_prod_q31(
q31_t * pSrcA,
q31_t * pSrcB,
uint32_t blockSize,
q63_t * result)
{
q63_t sum = 0; /* Temporary result storage */
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inA3, inA4;
q31_t inB1, inB2, inB3, inB4;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
inA1 = *pSrcA++;
inA2 = *pSrcA++;
inA3 = *pSrcA++;
inA4 = *pSrcA++;
inB1 = *pSrcB++;
inB2 = *pSrcB++;
inB3 = *pSrcB++;
inB4 = *pSrcB++;
sum += ((q63_t) inA1 * inB1) >> 14U;
sum += ((q63_t) inA2 * inB2) >> 14U;
sum += ((q63_t) inA3 * inB3) >> 14U;
sum += ((q63_t) inA4 * inB4) >> 14U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
sum += ((q63_t) * pSrcA++ * *pSrcB++) >> 14U;
/* Decrement the loop counter */
blkCnt--;
}
/* Store the result in the destination buffer in 16.48 format */
*result = sum;
}
/**
* @} end of dot_prod group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_dot_prod_q7.c
* Description: Q7 dot product
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup dot_prod
* @{
*/
/**
* @brief Dot product of Q7 vectors.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] *result output result returned here
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The intermediate multiplications are in 1.7 x 1.7 = 2.14 format and these
* results are added to an accumulator in 18.14 format.
* Nonsaturating additions are used and there is no danger of wrap around as long as
* the vectors are less than 2^18 elements long.
* The return result is in 18.14 format.
*/
void arm_dot_prod_q7(
q7_t * pSrcA,
q7_t * pSrcB,
uint32_t blockSize,
q31_t * result)
{
uint32_t blkCnt; /* loop counter */
q31_t sum = 0; /* Temporary variables to store output */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t input1, input2; /* Temporary variables to store input */
q31_t inA1, inA2, inB1, inB2; /* Temporary variables to store input */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* read 4 samples at a time from sourceA */
input1 = *__SIMD32(pSrcA)++;
/* read 4 samples at a time from sourceB */
input2 = *__SIMD32(pSrcB)++;
/* extract two q7_t samples to q15_t samples */
inA1 = __SXTB16(__ROR(input1, 8));
/* extract reminaing two samples */
inA2 = __SXTB16(input1);
/* extract two q7_t samples to q15_t samples */
inB1 = __SXTB16(__ROR(input2, 8));
/* extract reminaing two samples */
inB2 = __SXTB16(input2);
/* multiply and accumulate two samples at a time */
sum = __SMLAD(inA1, inB1, sum);
sum = __SMLAD(inA2, inB2, sum);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Dot product and then store the results in a temporary buffer. */
sum = __SMLAD(*pSrcA++, *pSrcB++, sum);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Dot product and then store the results in a temporary buffer. */
sum += (q31_t) ((q15_t) * pSrcA++ * *pSrcB++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
/* Store the result in the destination buffer in 18.14 format */
*result = sum;
}
/**
* @} end of dot_prod group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_mult_f16.c
* Description: Floating-point vector multiplication
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions_f16.h"
/**
@ingroup groupMath
*/
/**
@defgroup BasicMult Vector Multiplication
Element-by-element multiplication of two vectors.
<pre>
pDst[n] = pSrcA[n] * pSrcB[n], 0 <= n < blockSize.
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicMult
@{
*/
/**
@brief Floating-point vector multiplication.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[out] pDst points to the output vector.
@param[in] blockSize number of samples in each vector.
@return none
*/
#if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_mult_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
f16x8_t vec1;
f16x8_t vec2;
f16x8_t res;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
/* C = A + B */
/* Add and then store the results in the destination buffer. */
vec1 = vld1q(pSrcA);
vec2 = vld1q(pSrcB);
res = vmulq(vec1, vec2);
vst1q(pDst, res);
/* Increment pointers */
pSrcA += 8;
pSrcB += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x7;
if (blkCnt > 0U)
{
/* C = A + B */
mve_pred16_t p0 = vctp16q(blkCnt);
vec1 = vld1q(pSrcA);
vec2 = vld1q(pSrcB);
vstrhq_p(pDst, vmulq(vec1,vec2), p0);
}
}
#else
#if defined(ARM_FLOAT16_SUPPORTED)
void arm_mult_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply inputs and store result in destination buffer. */
*pDst++ = (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
*pDst++ = (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
*pDst++ = (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
*pDst++ = (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply input and store result in destination buffer. */
*pDst++ = (_Float16)(*pSrcA++) * (_Float16)(*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
}
#endif
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicMult group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_mult_f32.c
* Description: Floating-point vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @defgroup BasicMult Vector Multiplication
*
* Element-by-element multiplication of two vectors.
*
* <pre>
* pDst[n] = pSrcA[n] * pSrcB[n], 0 <= n < blockSize.
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup BasicMult
* @{
*/
/**
* @brief Floating-point vector multiplication.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*/
void arm_mult_f32(
float32_t * pSrcA,
float32_t * pSrcB,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t inA1, inA2, inA3, inA4; /* temporary input variables */
float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
float32_t out1, out2, out3, out4; /* temporary output variables */
/* loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the results in output buffer */
/* read sample from sourceA */
inA1 = *pSrcA;
/* read sample from sourceB */
inB1 = *pSrcB;
/* read sample from sourceA */
inA2 = *(pSrcA + 1);
/* read sample from sourceB */
inB2 = *(pSrcB + 1);
/* out = sourceA * sourceB */
out1 = inA1 * inB1;
/* read sample from sourceA */
inA3 = *(pSrcA + 2);
/* read sample from sourceB */
inB3 = *(pSrcB + 2);
/* out = sourceA * sourceB */
out2 = inA2 * inB2;
/* read sample from sourceA */
inA4 = *(pSrcA + 3);
/* store result to destination buffer */
*pDst = out1;
/* read sample from sourceB */
inB4 = *(pSrcB + 3);
/* out = sourceA * sourceB */
out3 = inA3 * inB3;
/* store result to destination buffer */
*(pDst + 1) = out2;
/* out = sourceA * sourceB */
out4 = inA4 * inB4;
/* store result to destination buffer */
*(pDst + 2) = out3;
/* store result to destination buffer */
*(pDst + 3) = out4;
/* update pointers to process next samples */
pSrcA += 4U;
pSrcB += 4U;
pDst += 4U;
/* Decrement the blockSize loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the results in output buffer */
*pDst++ = (*pSrcA++) * (*pSrcB++);
/* Decrement the blockSize loop counter */
blkCnt--;
}
}
/**
* @} end of BasicMult group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_mult_f64.c
* Description: Floating-point vector multiplication
*
* $Date: 13 September 2021
* $Revision: V1.10.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicMult
@{
*/
/**
@brief Floating-point vector multiplication.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[out] pDst points to the output vector.
@param[in] blockSize number of samples in each vector.
@return none
*/
void arm_mult_f64(
const float64_t * pSrcA,
const float64_t * pSrcB,
float64_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply input and store result in destination buffer. */
*pDst++ = (*pSrcA++) * (*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
}
/**
@} end of BasicMult group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_mult_q15.c
* Description: Q15 vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicMult
* @{
*/
/**
* @brief Q15 vector multiplication
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
*/
void arm_mult_q15(
q15_t * pSrcA,
q15_t * pSrcB,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inB1, inB2; /* temporary input variables */
q15_t out1, out2, out3, out4; /* temporary output variables */
q31_t mul1, mul2, mul3, mul4; /* temporary variables */
/* loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* read two samples at a time from sourceA */
inA1 = *__SIMD32(pSrcA)++;
/* read two samples at a time from sourceB */
inB1 = *__SIMD32(pSrcB)++;
/* read two samples at a time from sourceA */
inA2 = *__SIMD32(pSrcA)++;
/* read two samples at a time from sourceB */
inB2 = *__SIMD32(pSrcB)++;
/* multiply mul = sourceA * sourceB */
mul1 = (q31_t) ((q15_t) (inA1 >> 16) * (q15_t) (inB1 >> 16));
mul2 = (q31_t) ((q15_t) inA1 * (q15_t) inB1);
mul3 = (q31_t) ((q15_t) (inA2 >> 16) * (q15_t) (inB2 >> 16));
mul4 = (q31_t) ((q15_t) inA2 * (q15_t) inB2);
/* saturate result to 16 bit */
out1 = (q15_t) __SSAT(mul1 >> 15, 16);
out2 = (q15_t) __SSAT(mul2 >> 15, 16);
out3 = (q15_t) __SSAT(mul3 >> 15, 16);
out4 = (q15_t) __SSAT(mul4 >> 15, 16);
/* store the result */
#ifndef ARM_MATH_BIG_ENDIAN
*__SIMD32(pDst)++ = __PKHBT(out2, out1, 16);
*__SIMD32(pDst)++ = __PKHBT(out4, out3, 16);
#else
*__SIMD32(pDst)++ = __PKHBT(out2, out1, 16);
*__SIMD32(pDst)++ = __PKHBT(out4, out3, 16);
#endif /* #ifndef ARM_MATH_BIG_ENDIAN */
/* Decrement the blockSize loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the result in the destination buffer */
*pDst++ = (q15_t) __SSAT((((q31_t) (*pSrcA++) * (*pSrcB++)) >> 15), 16);
/* Decrement the blockSize loop counter */
blkCnt--;
}
}
/**
* @} end of BasicMult group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_mult_q31.c
* Description: Q31 vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicMult
* @{
*/
/**
* @brief Q31 vector multiplication.
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.
*/
void arm_mult_q31(
q31_t * pSrcA,
q31_t * pSrcB,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t inA1, inA2, inA3, inA4; /* temporary input variables */
q31_t inB1, inB2, inB3, inB4; /* temporary input variables */
q31_t out1, out2, out3, out4; /* temporary output variables */
/* loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and then store the results in the destination buffer. */
inA1 = *pSrcA++;
inA2 = *pSrcA++;
inA3 = *pSrcA++;
inA4 = *pSrcA++;
inB1 = *pSrcB++;
inB2 = *pSrcB++;
inB3 = *pSrcB++;
inB4 = *pSrcB++;
out1 = ((q63_t) inA1 * inB1) >> 32;
out2 = ((q63_t) inA2 * inB2) >> 32;
out3 = ((q63_t) inA3 * inB3) >> 32;
out4 = ((q63_t) inA4 * inB4) >> 32;
out1 = __SSAT(out1, 31);
out2 = __SSAT(out2, 31);
out3 = __SSAT(out3, 31);
out4 = __SSAT(out4, 31);
*pDst++ = out1 << 1U;
*pDst++ = out2 << 1U;
*pDst++ = out3 << 1U;
*pDst++ = out4 << 1U;
/* Decrement the blockSize loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and then store the results in the destination buffer. */
inA1 = *pSrcA++;
inB1 = *pSrcB++;
out1 = ((q63_t) inA1 * inB1) >> 32;
out1 = __SSAT(out1, 31);
*pDst++ = out1 << 1U;
/* Decrement the blockSize loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and then store the results in the destination buffer. */
*pDst++ =
(q31_t) clip_q63_to_q31(((q63_t) (*pSrcA++) * (*pSrcB++)) >> 31);
/* Decrement the blockSize loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of BasicMult group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_mult_q7.c
* Description: Q7 vector multiplication
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup BasicMult
* @{
*/
/**
* @brief Q7 vector multiplication
* @param[in] *pSrcA points to the first input vector
* @param[in] *pSrcB points to the second input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in each vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
*/
void arm_mult_q7(
q7_t * pSrcA,
q7_t * pSrcB,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counters */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q7_t out1, out2, out3, out4; /* Temporary variables to store the product */
/* loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the results in temporary variables */
out1 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
out2 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
out3 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
out4 = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
/* Store the results of 4 inputs in the destination buffer in single cycle by packing */
*__SIMD32(pDst)++ = __PACKq7(out1, out2, out3, out4);
/* Decrement the blockSize loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = A * B */
/* Multiply the inputs and store the result in the destination buffer */
*pDst++ = (q7_t) __SSAT((((q15_t) (*pSrcA++) * (*pSrcB++)) >> 7), 8);
/* Decrement the blockSize loop counter */
blkCnt--;
}
}
/**
* @} end of BasicMult group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_negate_f16.c
* Description: Negates floating-point vectors
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions_f16.h"
/**
@ingroup groupMath
*/
/**
@defgroup BasicNegate Vector Negate
Negates the elements of a vector.
<pre>
pDst[n] = -pSrc[n], 0 <= n < blockSize.
</pre>
The functions support in-place computation allowing the source and
destination pointers to reference the same memory buffer.
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicNegate
@{
*/
/**
@brief Negates the elements of a floating-point vector.
@param[in] pSrc points to input vector.
@param[out] pDst points to output vector.
@param[in] blockSize number of samples in each vector.
@return none
*/
#if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_negate_f16(
const float16_t * pSrc,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
f16x8_t vec1;
f16x8_t res;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
/* C = |A| */
/* Calculate absolute values and then store the results in the destination buffer. */
vec1 = vld1q(pSrc);
res = vnegq(vec1);
vst1q(pDst, res);
/* Increment pointers */
pSrc += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x7;
if (blkCnt > 0U)
{
/* C = |A| */
mve_pred16_t p0 = vctp16q(blkCnt);
vec1 = vld1q((float16_t const *) pSrc);
vstrhq_p(pDst, vnegq(vec1), p0);
}
}
#else
#if defined(ARM_FLOAT16_SUPPORTED)
void arm_negate_f16(
const float16_t * pSrc,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and store result in destination buffer. */
*pDst++ = -(_Float16)*pSrc++;
*pDst++ = -(_Float16)*pSrc++;
*pDst++ = -(_Float16)*pSrc++;
*pDst++ = -(_Float16)*pSrc++;
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and store result in destination buffer. */
*pDst++ = -(_Float16)*pSrc++;
/* Decrement loop counter */
blkCnt--;
}
}
#endif
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicNegate group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_negate_f32.c
* Description: Negates floating-point vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @defgroup negate Vector Negate
*
* Negates the elements of a vector.
*
* <pre>
* pDst[n] = -pSrc[n], 0 <= n < blockSize.
* </pre>
*
* The functions support in-place computation allowing the source and
* destination pointers to reference the same memory buffer.
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup negate
* @{
*/
/**
* @brief Negates the elements of a floating-point vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*/
void arm_negate_f32(
float32_t * pSrc,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4; /* temporary variables */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* read inputs from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
in3 = *(pSrc + 2);
in4 = *(pSrc + 3);
/* negate the input */
in1 = -in1;
in2 = -in2;
in3 = -in3;
in4 = -in4;
/* store the result to destination */
*pDst = in1;
*(pDst + 1) = in2;
*(pDst + 2) = in3;
*(pDst + 3) = in4;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the results in the destination buffer. */
*pDst++ = -*pSrc++;
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_negate_f64.c
* Description: Negates floating-point vectors
*
* $Date: 13 September 2021
* $Revision: V1.10.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicNegate
@{
*/
/**
@brief Negates the elements of a floating-point vector.
@param[in] pSrc points to input vector.
@param[out] pDst points to output vector.
@param[in] blockSize number of samples in each vector.
@return none
*/
void arm_negate_f64(
const float64_t * pSrc,
float64_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and store result in destination buffer. */
*pDst++ = -*pSrc++;
/* Decrement loop counter */
blkCnt--;
}
}
/**
@} end of BasicNegate group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_negate_q15.c
* Description: Negates Q15 vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup negate
* @{
*/
/**
* @brief Negates the elements of a Q15 vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* \par Conditions for optimum performance
* Input and output buffers should be aligned by 32-bit
*
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q15 value -1 (0x8000) will be saturated to the maximum allowable positive value 0x7FFF.
*/
void arm_negate_q15(
q15_t * pSrc,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q15_t in;
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2; /* Temporary variables */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = -A */
/* Read two inputs at a time */
in1 = _SIMD32_OFFSET(pSrc);
in2 = _SIMD32_OFFSET(pSrc + 2);
/* negate two samples at a time */
in1 = __QSUB16(0, in1);
/* negate two samples at a time */
in2 = __QSUB16(0, in2);
/* store the result to destination 2 samples at a time */
_SIMD32_OFFSET(pDst) = in1;
/* store the result to destination 2 samples at a time */
_SIMD32_OFFSET(pDst + 2) = in2;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the result in the destination buffer. */
in = *pSrc++;
*pDst++ = (in == (q15_t) 0x8000) ? 0x7fff : -in;
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_negate_q31.c
* Description: Negates Q31 vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup negate
* @{
*/
/**
* @brief Negates the elements of a Q31 vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q31 value -1 (0x80000000) will be saturated to the maximum allowable positive value 0x7FFFFFFF.
*/
void arm_negate_q31(
q31_t * pSrc,
q31_t * pDst,
uint32_t blockSize)
{
q31_t in; /* Temporary variable */
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the results in the destination buffer. */
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
*pDst++ = __QSUB(0, in1);
*pDst++ = __QSUB(0, in2);
*pDst++ = __QSUB(0, in3);
*pDst++ = __QSUB(0, in4);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the result in the destination buffer. */
in = *pSrc++;
*pDst++ = (in == INT32_MIN) ? INT32_MAX : -in;
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_negate_q7.c
* Description: Negates Q7 vectors
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup negate
* @{
*/
/**
* @brief Negates the elements of a Q7 vector.
* @param[in] *pSrc points to the input vector
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* The Q7 value -1 (0x80) will be saturated to the maximum allowable positive value 0x7F.
*/
void arm_negate_q7(
q7_t * pSrc,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
q7_t in;
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t input; /* Input values1-4 */
q31_t zero = 0x00000000;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = -A */
/* Read four inputs */
input = *__SIMD32(pSrc)++;
/* Store the Negated results in the destination buffer in a single cycle by packing the results */
*__SIMD32(pDst)++ = __QSUB8(zero, input);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = -A */
/* Negate and then store the results in the destination buffer. */ \
in = *pSrc++;
*pDst++ = (in == (q7_t) 0x80) ? 0x7f : -in;
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of negate group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_not_u16.c
* Description: uint16_t bitwise NOT
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@defgroup Not Vector bitwise NOT
Compute the logical bitwise NOT.
There are separate functions for uint32_t, uint16_t, and uint8_t data types.
*/
/**
@addtogroup Not
@{
*/
/**
@brief Compute the logical bitwise NOT of a fixed-point vector.
@param[in] pSrc points to input vector
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_not_u16(
const uint16_t * pSrc,
uint16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
uint16x8_t vecSrc;
/* Compute 8 outputs at a time */
blkCnt = blockSize >> 3;
while (blkCnt > 0U)
{
vecSrc = vld1q(pSrc);
vst1q(pDst, vmvnq_u16(vecSrc) );
pSrc += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 7;
if (blkCnt > 0U)
{
mve_pred16_t p0 = vctp16q(blkCnt);
vecSrc = vld1q(pSrc);
vstrhq_p(pDst, vmvnq_u16(vecSrc), p0);
}
#else
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
uint16x8_t inV;
/* Compute 8 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
inV = vld1q_u16(pSrc);
vst1q_u16(pDst, vmvnq_u16(inV) );
pSrc += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 7;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif
while (blkCnt > 0U)
{
*pDst++ = ~(*pSrc++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* if defined(ARM_MATH_MVEI) */
}
/**
@} end of Not group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_not_u32.c
* Description: uint32_t bitwise NOT
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup Not
@{
*/
/**
@brief Compute the logical bitwise NOT of a fixed-point vector.
@param[in] pSrc points to input vector
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_not_u32(
const uint32_t * pSrc,
uint32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
uint32x4_t vecSrc;
/* Compute 8 outputs at a time */
blkCnt = blockSize >> 2;
while (blkCnt > 0U)
{
vecSrc = vld1q(pSrc);
vst1q(pDst, vmvnq_u32(vecSrc) );
pSrc += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 3;
if (blkCnt > 0U)
{
mve_pred16_t p0 = vctp32q(blkCnt);
vecSrc = vld1q(pSrc);
vstrwq_p(pDst, vmvnq_u32(vecSrc), p0);
}
#else
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
uint32x4_t inV;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
inV = vld1q_u32(pSrc);
vst1q_u32(pDst, vmvnq_u32(inV) );
pSrc += 4;
pDst += 4;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 3;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif
while (blkCnt > 0U)
{
*pDst++ = ~(*pSrc++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* if defined(ARM_MATH_MVEI) */
}
/**
@} end of Not group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_not_u8.c
* Description: uint8_t bitwise NOT
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup Not
@{
*/
/**
@brief Compute the logical bitwise NOT of a fixed-point vector.
@param[in] pSrc points to input vector
@param[out] pDst points to output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_not_u8(
const uint8_t * pSrc,
uint8_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined(ARM_MATH_MVEI) && !defined(ARM_MATH_AUTOVECTORIZE)
uint8x16_t vecSrc;
/* Compute 16 outputs at a time */
blkCnt = blockSize >> 4;
while (blkCnt > 0U)
{
vecSrc = vld1q(pSrc);
vst1q(pDst, vmvnq_u8(vecSrc) );
pSrc += 16;
pDst += 16;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0xF;
if (blkCnt > 0U)
{
mve_pred16_t p0 = vctp8q(blkCnt);
vecSrc = vld1q(pSrc);
vstrbq_p(pDst, vmvnq_u8(vecSrc), p0);
}
#else
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
uint8x16_t inV;
/* Compute 16 outputs at a time */
blkCnt = blockSize >> 4U;
while (blkCnt > 0U)
{
inV = vld1q_u8(pSrc);
vst1q_u8(pDst, vmvnq_u8(inV) );
pSrc += 16;
pDst += 16;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0xF;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif
while (blkCnt > 0U)
{
*pDst++ = ~(*pSrc++);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* if defined(ARM_MATH_MVEI) */
}
/**
@} end of Not group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_offset_f16.c
* Description: Floating-point vector offset
*
* $Date: 23 April 2021
* $Revision: V1.9.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions_f16.h"
/**
@ingroup groupMath
*/
/**
@defgroup BasicOffset Vector Offset
Adds a constant offset to each element of a vector.
<pre>
pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
</pre>
The functions support in-place computation allowing the source and
destination pointers to reference the same memory buffer.
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicOffset
@{
*/
/**
@brief Adds a constant offset to a floating-point vector.
@param[in] pSrc points to the input vector
@param[in] offset is the offset to be added
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
#if defined(ARM_MATH_MVE_FLOAT16) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "arm_helium_utils.h"
void arm_offset_f16(
const float16_t * pSrc,
float16_t offset,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
f16x8_t vec1;
f16x8_t res;
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 3U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
vec1 = vld1q(pSrc);
res = vaddq(vec1,offset);
vst1q(pDst, res);
/* Increment pointers */
pSrc += 8;
pDst += 8;
/* Decrement the loop counter */
blkCnt--;
}
/* Tail */
blkCnt = blockSize & 0x7;
if (blkCnt > 0U)
{
mve_pred16_t p0 = vctp16q(blkCnt);
vec1 = vld1q((float16_t const *) pSrc);
vstrhq_p(pDst, vaddq(vec1, offset), p0);
}
}
#else
#if defined(ARM_FLOAT16_SUPPORTED)
void arm_offset_f16(
const float16_t * pSrc,
float16_t offset,
float16_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and store result in destination buffer. */
*pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
*pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
*pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
*pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and store result in destination buffer. */
*pDst++ = (_Float16)(*pSrc++) + (_Float16)offset;
/* Decrement loop counter */
blkCnt--;
}
}
#endif
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicOffset group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_offset_f32.c
* Description: Floating-point vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @defgroup offset Vector Offset
*
* Adds a constant offset to each element of a vector.
*
* <pre>
* pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
* </pre>
*
* The functions support in-place computation allowing the source and
* destination pointers to reference the same memory buffer.
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup offset
* @{
*/
/**
* @brief Adds a constant offset to a floating-point vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*/
void arm_offset_f32(
float32_t * pSrc,
float32_t offset,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
/* read samples from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
/* add offset to input */
in1 = in1 + offset;
/* read samples from source */
in3 = *(pSrc + 2);
/* add offset to input */
in2 = in2 + offset;
/* read samples from source */
in4 = *(pSrc + 3);
/* add offset to input */
in3 = in3 + offset;
/* store result to destination */
*pDst = in1;
/* add offset to input */
in4 = in4 + offset;
/* store result to destination */
*(pDst + 1) = in2;
/* store result to destination */
*(pDst + 2) = in3;
/* store result to destination */
*(pDst + 3) = in4;
/* update pointers to process next samples */
pSrc += 4U;
pDst += 4U;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_DSP) */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (*pSrc++) + offset;
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of offset group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_offset_f64.c
* Description: Floating-point vector offset
*
* $Date: 13 September 2021
* $Revision: V1.10.0
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@addtogroup BasicOffset
@{
*/
/**
@brief Adds a constant offset to a floating-point vector.
@param[in] pSrc points to the input vector
@param[in] offset is the offset to be added
@param[out] pDst points to the output vector
@param[in] blockSize number of samples in each vector
@return none
*/
void arm_offset_f64(
const float64_t * pSrc,
float64_t offset,
float64_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* Loop counter */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and store result in destination buffer. */
*pDst++ = (*pSrc++) + offset;
/* Decrement loop counter */
blkCnt--;
}
}
/**
@} end of BasicOffset group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_offset_q15.c
* Description: Q15 vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup offset
* @{
*/
/**
* @brief Adds a constant offset to a Q15 vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q15 range [0x8000 0x7FFF] are saturated.
*/
void arm_offset_q15(
q15_t * pSrc,
q15_t offset,
q15_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t offset_packed; /* Offset packed to 32 bit */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* Offset is packed to 32 bit in order to use SIMD32 for addition */
offset_packed = __PKHBT(offset, offset, 16);
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer, 2 samples at a time. */
*__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed);
*__SIMD32(pDst)++ = __QADD16(*__SIMD32(pSrc)++, offset_packed);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
*pDst++ = (q15_t) __QADD16(*pSrc++, offset);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
*pDst++ = (q15_t) __SSAT(((q31_t) * pSrc++ + offset), 16);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of offset group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_offset_q31.c
* Description: Q31 vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup offset
* @{
*/
/**
* @brief Adds a constant offset to a Q31 vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] are saturated.
*/
void arm_offset_q31(
q31_t * pSrc,
q31_t offset,
q31_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t in1, in2, in3, in4;
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
in1 = *pSrc++;
in2 = *pSrc++;
in3 = *pSrc++;
in4 = *pSrc++;
*pDst++ = __QADD(in1, offset);
*pDst++ = __QADD(in2, offset);
*pDst++ = __QADD(in3, offset);
*pDst++ = __QADD(in4, offset);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = __QADD(*pSrc++, offset);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrc++ + offset);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of offset group
*/

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/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_offset_q7.c
* Description: Q7 vector offset
*
* $Date: 27. January 2017
* $Revision: V.1.5.1
*
* Target Processor: Cortex-M cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @addtogroup offset
* @{
*/
/**
* @brief Adds a constant offset to a Q7 vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*
* <b>Scaling and Overflow Behavior:</b>
* \par
* The function uses saturating arithmetic.
* Results outside of the allowable Q7 range [0x80 0x7F] are saturated.
*/
void arm_offset_q7(
q7_t * pSrc,
q7_t offset,
q7_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#if defined (ARM_MATH_DSP)
/* Run the below code for Cortex-M4 and Cortex-M3 */
q31_t offset_packed; /* Offset packed to 32 bit */
/*loop Unrolling */
blkCnt = blockSize >> 2U;
/* Offset is packed to 32 bit in order to use SIMD32 for addition */
offset_packed = __PACKq7(offset, offset, offset, offset);
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the results in the destination bufferfor 4 samples at a time. */
*__SIMD32(pDst)++ = __QADD8(*__SIMD32(pSrc)++, offset_packed);
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4U;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (q7_t) __SSAT(*pSrc++ + offset, 8);
/* Decrement the loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (q7_t) __SSAT((q15_t) * pSrc++ + offset, 8);
/* Decrement the loop counter */
blkCnt--;
}
#endif /* #if defined (ARM_MATH_DSP) */
}
/**
* @} end of offset group
*/

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