сделано плавное переливание через codex
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
#include "rtc.h"
|
||||
|
||||
static uint8_t dutyValue = 5;
|
||||
static uint8_t fadeValue = 5;
|
||||
static time_t currentTime;
|
||||
static uint8_t led_enable;
|
||||
RTC_TimeTypeDef rtc_time;
|
||||
@@ -12,6 +13,7 @@ RTC_TimeTypeDef rtc_time;
|
||||
#define BKP_DR_POWERON_SONG RTC_BKP_DR5
|
||||
#define BKP_DR_ALARM_SONG RTC_BKP_DR6
|
||||
#define BKP_DR_MENU_SOUND RTC_BKP_DR3
|
||||
#define BKP_DR_FADE RTC_BKP_DR4
|
||||
|
||||
// Яркость в RTC Backup Register (используем BKP_DR1)
|
||||
static void SaveDuty(void) {
|
||||
@@ -23,9 +25,20 @@ static void LoadDuty(void) {
|
||||
dutyValue = (val <= 10 && val > 0) ? (uint8_t)val : 5;
|
||||
}
|
||||
|
||||
static void SaveFade(void) {
|
||||
HAL_RTCEx_BKUPWrite(&hrtc, BKP_DR_FADE, fadeValue);
|
||||
}
|
||||
|
||||
static void LoadFade(void) {
|
||||
uint32_t val = HAL_RTCEx_BKUPRead(&hrtc, BKP_DR_FADE);
|
||||
fadeValue = (val <= 10) ? (uint8_t)val : 5;
|
||||
}
|
||||
|
||||
void ClockManager_Init(void) {
|
||||
LoadDuty();
|
||||
LoadFade();
|
||||
Segment_SetBrightness(dutyValue * 10);
|
||||
Segment_SetFade(fadeValue);
|
||||
|
||||
// Если RTC не инициализирован - сброс времени
|
||||
if (HAL_RTC_GetTime(&hrtc, &rtc_time, RTC_FORMAT_BIN) != HAL_OK) {
|
||||
@@ -77,6 +90,17 @@ void ClockManager_SetDuty(uint8_t value) {
|
||||
SaveDuty();
|
||||
}
|
||||
|
||||
uint8_t ClockManager_GetFade(void) {
|
||||
return fadeValue;
|
||||
}
|
||||
|
||||
void ClockManager_SetFade(uint8_t value) {
|
||||
if (value > 10) value = 10;
|
||||
fadeValue = value;
|
||||
Segment_SetFade(fadeValue);
|
||||
SaveFade();
|
||||
}
|
||||
|
||||
void ClockManager_ResetTime(void) {
|
||||
ClockManager_SetTime(0, 0, 0);
|
||||
}
|
||||
|
||||
@@ -20,6 +20,10 @@ uint8_t ClockManager_GetDuty(void);
|
||||
// Установить яркость (0-10) и сохранить
|
||||
void ClockManager_SetDuty(uint8_t value);
|
||||
|
||||
// Fade level: 0 - instant, 10 - slowest
|
||||
uint8_t ClockManager_GetFade(void);
|
||||
void ClockManager_SetFade(uint8_t value);
|
||||
|
||||
// Сброс времени на 00:00:00
|
||||
void ClockManager_ResetTime(void);
|
||||
|
||||
|
||||
@@ -4,6 +4,12 @@
|
||||
// ==================== Конфигурация ====================
|
||||
#define DIGITS_COUNT 6 // Количество разрядов
|
||||
#define PROCESS_INTERVAL_US 10 // Интервал вызова Segment_Process в микросекундах
|
||||
#define SEGMENT_FADE_INTERVAL_US 20000
|
||||
#define SEGMENT_FADE_DEFAULT 5
|
||||
#define SEGMENT_FADE_MAX 10
|
||||
#define SEGMENT_FADE_STEPS_PER_LEVEL 5
|
||||
#define SEGMENT_BRIGHTNESS_MAX 100
|
||||
#define SEGMENT_FADE_INTERVAL_TICKS (SEGMENT_FADE_INTERVAL_US / PROCESS_INTERVAL_US)
|
||||
|
||||
volatile uint32_t REFRESH_RATE = 80; // Частота обновления всех цифр в Гц (можно менять)
|
||||
volatile uint8_t GLOBAL_BRIGHTNESS = 100; // Глобальная яркость в процентах (0-100)
|
||||
@@ -74,11 +80,18 @@ static const CharMap charTable[] = {
|
||||
|
||||
// ==================== Статические переменные ====================
|
||||
static uint8_t displayBuffer[DIGITS_COUNT]; // Буфер СРАЗУ МАСОК сегментов
|
||||
static uint8_t segmentBrightness[DIGITS_COUNT][7];
|
||||
static uint8_t segmentTargetBrightness[DIGITS_COUNT][7];
|
||||
static uint8_t currentPos;
|
||||
|
||||
static uint32_t pwmCounter;
|
||||
static uint32_t currentDigitTime;
|
||||
static uint32_t currentPwmThreshold;
|
||||
static uint32_t currentSegmentThreshold[7];
|
||||
static uint32_t fadeCounter;
|
||||
static uint8_t fadeLevel = SEGMENT_FADE_DEFAULT;
|
||||
static uint8_t fadeStepPercent = SEGMENT_BRIGHTNESS_MAX /
|
||||
(SEGMENT_FADE_DEFAULT * SEGMENT_FADE_STEPS_PER_LEVEL);
|
||||
static uint8_t lastOutputMask;
|
||||
|
||||
// ==================== Низкий уровень ====================
|
||||
static void SetSegments(uint8_t mask) {
|
||||
@@ -100,6 +113,73 @@ static uint8_t GetCharMask(char c) {
|
||||
return 0xFF; // если символ неизвестен — пусто
|
||||
}
|
||||
|
||||
static uint8_t GetSegmentTarget(uint8_t mask, uint8_t segment) {
|
||||
return ((mask >> segment) & 1) ? 0 : SEGMENT_BRIGHTNESS_MAX;
|
||||
}
|
||||
|
||||
static void SetDigitTargetMask(uint8_t pos, uint8_t mask) {
|
||||
if (pos >= DIGITS_COUNT) return;
|
||||
if (displayBuffer[pos] == mask) return;
|
||||
|
||||
displayBuffer[pos] = mask;
|
||||
for (uint8_t segment = 0; segment < 7; segment++) {
|
||||
segmentTargetBrightness[pos][segment] = GetSegmentTarget(mask, segment);
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdateFadeLevels(void) {
|
||||
uint32_t interval = SEGMENT_FADE_INTERVAL_TICKS;
|
||||
if (interval < 1) interval = 1;
|
||||
|
||||
fadeCounter++;
|
||||
if (fadeCounter < interval) return;
|
||||
fadeCounter = 0;
|
||||
|
||||
for (uint8_t pos = 0; pos < DIGITS_COUNT; pos++) {
|
||||
for (uint8_t segment = 0; segment < 7; segment++) {
|
||||
uint8_t current = segmentBrightness[pos][segment];
|
||||
uint8_t target = segmentTargetBrightness[pos][segment];
|
||||
uint8_t step = fadeStepPercent;
|
||||
if (step < 1) step = 1;
|
||||
|
||||
if (current < target) {
|
||||
uint8_t next = current + step;
|
||||
segmentBrightness[pos][segment] = (next > target) ? target : next;
|
||||
} else if (current > target) {
|
||||
segmentBrightness[pos][segment] =
|
||||
(current > step + target) ? (current - step) : target;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdateCurrentSegmentThresholds(void) {
|
||||
for (uint8_t segment = 0; segment < 7; segment++) {
|
||||
uint32_t threshold = currentDigitTime *
|
||||
(uint32_t)GLOBAL_BRIGHTNESS *
|
||||
segmentBrightness[currentPos][segment];
|
||||
threshold /= (100UL * SEGMENT_BRIGHTNESS_MAX);
|
||||
|
||||
if (threshold > currentDigitTime) threshold = currentDigitTime;
|
||||
currentSegmentThreshold[segment] = threshold;
|
||||
}
|
||||
}
|
||||
|
||||
static uint8_t BuildCurrentDigitMask(void) {
|
||||
uint8_t mask = 0xFF;
|
||||
|
||||
for (uint8_t segment = 0; segment < 7; segment++) {
|
||||
if (pwmCounter < currentSegmentThreshold[segment]) {
|
||||
mask &= (uint8_t)~(1U << segment);
|
||||
}
|
||||
}
|
||||
|
||||
if (currentPos == 5)
|
||||
mask = SWAP_BIT5_BIT6(mask);
|
||||
|
||||
return mask;
|
||||
}
|
||||
|
||||
// ==================== Управление разрядами ====================
|
||||
void DisableAllDigits(void) {
|
||||
SET_SEGMENT_A(1); SET_SEGMENT_B(1); SET_SEGMENT_C(1);
|
||||
@@ -138,30 +218,29 @@ static void NextDigit(void) {
|
||||
currentDigitTime = totalCalls / DIGITS_COUNT;
|
||||
if (currentDigitTime < 1) currentDigitTime = 1;
|
||||
|
||||
currentPwmThreshold = (currentDigitTime * GLOBAL_BRIGHTNESS) / 100;
|
||||
|
||||
pwmCounter = 0;
|
||||
lastOutputMask = 0xFF;
|
||||
}
|
||||
|
||||
static void UpdateOneDigit(void) {
|
||||
uint8_t mask;
|
||||
|
||||
if (pwmCounter == 0) {
|
||||
DisableAllDigits();
|
||||
|
||||
__NOP(); __NOP(); // анти-гостинг
|
||||
|
||||
uint8_t mask = displayBuffer[currentPos];
|
||||
|
||||
// SWAP только для позиции 5
|
||||
if (currentPos == 5)
|
||||
mask = SWAP_BIT5_BIT6(mask);
|
||||
|
||||
UpdateCurrentSegmentThresholds();
|
||||
mask = BuildCurrentDigitMask();
|
||||
SetSegments(mask);
|
||||
lastOutputMask = mask;
|
||||
EnableDigit(currentPos);
|
||||
}
|
||||
|
||||
if (pwmCounter >= currentPwmThreshold) {
|
||||
DisableAllDigits();
|
||||
SetSegments(0xFF);
|
||||
} else {
|
||||
mask = BuildCurrentDigitMask();
|
||||
if (mask != lastOutputMask) {
|
||||
SetSegments(mask);
|
||||
lastOutputMask = mask;
|
||||
}
|
||||
}
|
||||
|
||||
pwmCounter++;
|
||||
@@ -178,10 +257,19 @@ void Segment_Init(void) {
|
||||
currentPos = 0;
|
||||
pwmCounter = 0;
|
||||
currentDigitTime = 1;
|
||||
currentPwmThreshold = 1;
|
||||
fadeCounter = 0;
|
||||
lastOutputMask = 0xFF;
|
||||
|
||||
for (int i = 0; i < DIGITS_COUNT; i++)
|
||||
for (int i = 0; i < DIGITS_COUNT; i++) {
|
||||
displayBuffer[i] = 0xFF; // пусто
|
||||
for (int segment = 0; segment < 7; segment++) {
|
||||
segmentBrightness[i][segment] = 0;
|
||||
segmentTargetBrightness[i][segment] = 0;
|
||||
}
|
||||
}
|
||||
for (int segment = 0; segment < 7; segment++) {
|
||||
currentSegmentThreshold[segment] = 0;
|
||||
}
|
||||
|
||||
NextDigit();
|
||||
}
|
||||
@@ -189,22 +277,22 @@ void Segment_Init(void) {
|
||||
// Установить символ в разряд
|
||||
void Segment_SetChar(uint8_t pos, char c) {
|
||||
if (pos >= DIGITS_COUNT) return;
|
||||
displayBuffer[pos] = GetCharMask(c);
|
||||
SetDigitTargetMask(pos, GetCharMask(c));
|
||||
}
|
||||
|
||||
// Установить напрямую маску сегментов
|
||||
void Segment_SetRaw(uint8_t pos, uint8_t mask) {
|
||||
if (pos >= DIGITS_COUNT) return;
|
||||
displayBuffer[pos] = mask;
|
||||
SetDigitTargetMask(pos, mask);
|
||||
}
|
||||
|
||||
// Установить строку (например "HELLO ")
|
||||
void Segment_SetString(const char *str) {
|
||||
for (int i = 0; i < DIGITS_COUNT; i++) {
|
||||
if (str[i] == 0)
|
||||
displayBuffer[i] = 0xFF;
|
||||
SetDigitTargetMask(i, 0xFF);
|
||||
else
|
||||
displayBuffer[i] = GetCharMask(str[i]);
|
||||
SetDigitTargetMask(i, GetCharMask(str[i]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -215,8 +303,31 @@ void Segment_SetBrightness(uint8_t percent) {
|
||||
GLOBAL_BRIGHTNESS = percent;
|
||||
}
|
||||
|
||||
void Segment_SetFade(uint8_t level) {
|
||||
if (level > SEGMENT_FADE_MAX) level = SEGMENT_FADE_MAX;
|
||||
fadeLevel = level;
|
||||
|
||||
if (fadeLevel == 0) {
|
||||
fadeStepPercent = SEGMENT_BRIGHTNESS_MAX;
|
||||
for (uint8_t pos = 0; pos < DIGITS_COUNT; pos++) {
|
||||
for (uint8_t segment = 0; segment < 7; segment++) {
|
||||
segmentBrightness[pos][segment] = segmentTargetBrightness[pos][segment];
|
||||
}
|
||||
}
|
||||
} else {
|
||||
fadeStepPercent = SEGMENT_BRIGHTNESS_MAX /
|
||||
(fadeLevel * SEGMENT_FADE_STEPS_PER_LEVEL);
|
||||
if (fadeStepPercent < 1) fadeStepPercent = 1;
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t Segment_GetFade(void) {
|
||||
return fadeLevel;
|
||||
}
|
||||
|
||||
// Основная функция обновления дисплея
|
||||
// Вызывается каждые 10 микросекунд из таймера
|
||||
void Segment_Process(void) {
|
||||
UpdateFadeLevels();
|
||||
UpdateOneDigit();
|
||||
}
|
||||
|
||||
@@ -26,6 +26,10 @@ void Segment_SetTime(uint8_t hours, uint8_t minutes, uint8_t seconds);
|
||||
// Установка глобальной яркости (0-100%)
|
||||
void Segment_SetBrightness(uint8_t percent);
|
||||
|
||||
// Fade level: 0 - instant, 10 - slowest
|
||||
void Segment_SetFade(uint8_t level);
|
||||
uint8_t Segment_GetFade(void);
|
||||
|
||||
// ==================== Обновление дисплея ====================
|
||||
// Основная функция обновления дисплея
|
||||
// Вызывается каждые PROCESS_INTERVAL_US микросекунд или из таймера
|
||||
|
||||
@@ -16,6 +16,8 @@ typedef struct {
|
||||
static TimeEditData g_timeData;
|
||||
static uint8_t g_originalDuty;
|
||||
static uint8_t g_editDuty;
|
||||
static uint8_t g_originalFade;
|
||||
static uint8_t g_editFade;
|
||||
|
||||
/////// TIME EDIT ////////
|
||||
static void Display_TimeEdit(void) {
|
||||
@@ -189,6 +191,54 @@ static void DutyEdit_OnButton(Button_Type btn, bool longPress) {
|
||||
}
|
||||
|
||||
|
||||
/////// FADE EDIT ////////
|
||||
static void Display_FadeEdit(void) {
|
||||
char buf[7] = "FADE ";
|
||||
if (g_editFade == 10) {
|
||||
buf[4] = '1';
|
||||
buf[5] = '0';
|
||||
} else {
|
||||
buf[5] = '0' + g_editFade;
|
||||
}
|
||||
Segment_SetString(buf);
|
||||
}
|
||||
|
||||
static void OnEnter_FadeEdit(void) {
|
||||
g_originalFade = ClockManager_GetFade();
|
||||
g_editFade = g_originalFade;
|
||||
Segment_SetFade(g_editFade);
|
||||
}
|
||||
|
||||
static void FadeEdit_OnButton(Button_Type btn, bool longPress) {
|
||||
(void)longPress;
|
||||
switch (btn) {
|
||||
case BUTTON_UP:
|
||||
if (g_editFade < 10) {
|
||||
g_editFade++;
|
||||
Segment_SetFade(g_editFade);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_DOWN:
|
||||
if (g_editFade > 0) {
|
||||
g_editFade--;
|
||||
Segment_SetFade(g_editFade);
|
||||
Menu_Refresh();
|
||||
}
|
||||
break;
|
||||
case BUTTON_SELECT:
|
||||
ClockManager_SetFade(g_editFade);
|
||||
Menu_GoBack();
|
||||
break;
|
||||
case BUTTON_BACK:
|
||||
ClockManager_SetFade(g_originalFade);
|
||||
Menu_GoBack();
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/////// RESET ////////
|
||||
@@ -201,6 +251,7 @@ static void Reset_OnButton(Button_Type btn, bool longPress) {
|
||||
if ((btn == BUTTON_SELECT) && longPress) {
|
||||
ClockManager_ResetTime();
|
||||
ClockManager_SetDuty(5);
|
||||
ClockManager_SetFade(5);
|
||||
Menu_GoBack();
|
||||
}
|
||||
}
|
||||
@@ -354,6 +405,19 @@ MenuNode g_dutyEditNode = {
|
||||
.data = &g_editDuty
|
||||
};
|
||||
|
||||
MenuNode g_fadeEditNode = {
|
||||
.name = "FADE",
|
||||
.parent = &g_settingsNode,
|
||||
.children = NULL,
|
||||
.childCount = 0,
|
||||
.selectedChild = 0,
|
||||
.display = Display_FadeEdit,
|
||||
.onEnter = OnEnter_FadeEdit,
|
||||
.onUpdate = NULL,
|
||||
.onButton = FadeEdit_OnButton,
|
||||
.data = &g_editFade
|
||||
};
|
||||
|
||||
MenuNode g_LEDEditNode = {
|
||||
.name = "LED",
|
||||
.parent = &g_settingsNode,
|
||||
@@ -422,6 +486,7 @@ MenuNode g_resetNode = {
|
||||
MenuNode* g_settingsChildren[] = {
|
||||
&g_timeEditNode,
|
||||
&g_dutyEditNode,
|
||||
&g_fadeEditNode,
|
||||
&g_LEDEditNode,
|
||||
&g_MenuSoundNode,
|
||||
&g_PowerOnSongNode,
|
||||
|
||||
@@ -5,11 +5,12 @@
|
||||
|
||||
extern MenuNode g_timeEditNode;
|
||||
extern MenuNode g_dutyEditNode;
|
||||
extern MenuNode g_fadeEditNode;
|
||||
extern MenuNode g_LEDEditNode;
|
||||
extern MenuNode g_MenuSoundNode;
|
||||
extern MenuNode g_PowerOnSongNode;
|
||||
extern MenuNode g_AlarmSongNode;
|
||||
extern MenuNode g_resetNode;
|
||||
extern MenuNode* g_settingsChildren[7];
|
||||
extern MenuNode* g_settingsChildren[8];
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user